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Computer
War Games: How To Estimate Decisions Made
By C & C Trainees |
by:
Donald
Jones |
Now
that the Russian military is cash-strapped
and can afford only a limited number of
field preparation exercises, computer warfare
games (CWG) ar of special importance for
in operation(p) grooming of C & C agencies
and elements because they make it potential
to upgrade career-area skills of officers
and rehearse modern C & C methods. Estimation
of decisions made in the procedure by members
of missile forces and artillery (MF & A)
C & C authorised personnel department presents
the hardest part of it. Modern theory and
methods of estimating the results of CWG
education numerous on the one hand and,
on the other, there no sufficiently studied
and in general accepted methods and templates
to estimation decisions being interpreted.
This can be put down first of all to objective
difficulties involved in formalizing the
outgrowth of estimating the decisions of
commanders (persons in authority): the complexity
of initial operating(a)-tactical situations;
considerable uncertainty of stimulation
information; the numerous criteria used
in estimating the trainees' decisions and
the need for reducing the -making values
to one generalized value.
Moreover, existing methods of processing
the results of CWG breeding not quite adequate
for dealing with uncertain stimulus ; the
many criteria used in estimating decisions
made by authoritative personnel office of
C & C agencies of MF & A during state of
war games either not into history or into
chronicle without due thoughtfulness. This,
as a rule, reduces estimate objectivity.
In order to achieve the main objective of
CWG--to train C & C staff office of MF &
A and pinpoint their errors--the CWG headquarters
should have tools to promptly and objectively
approximation the decisions ; to idea the
caliber of work by C & C agencies in the
main and by person members of its force;
to appraisal the performance of trainees
on a leg-by-microscope stage basis.
Meeting these requirements calls for careful
preparations of CWG, designing appropriate
methods of estimating the performance of
C & C agencies and someone members of the
who undergo . Continued from page 1. Estimation
of armed combat employment plans is based
on decisions made at the stagecoach of preparation
for the functioning of MF & A subsystems:
reconnaissance, command and control, effective
engagement and support.
To this end, we take indicators of the selected
system for stimulant , whereas indicators
of the other subsystems selected and normalized
to match the computed units. This organization
of the modeling cognitive process makes
it conceivable a more complete gauge of
the calibre of decisions made by C & C trainees
in provision the functioning of MF & A subsystems.
Thus, comparative approximation of decisions
made by C & C and the drafting of recommendations
for upgrading these decisions include: the
assignment of problem (formulation of basic
characteristics of decisions to be made
of C & C trainees); for variants of computation
experiments (determination of the functional-tactical
background, usable-tactical scenarios of
MF & A fight trading operations, forecasts
of enemy fighting ); the development of
an integrated information model ( squad
versus supporting team up); determining
the values of indicators essential for idea
of decisions related to variants of scrap
under considerateness; analysis of values
of the indicators essential for estimations;
of decisions for every of C & C trainees;
the selection of the best arrived at by
the trainees; analysis of mistakes made
by the trainees and the drafting of recommendations
for upgrading their decisions.
The suggested methodological approach makes
it imaginable to upgrade the timbre (validation
and speed) of of decisions made in various
forms of useable of C & C agencies, such
as games, command post exercises and during
the course of solving somebody problems
of battle employment of MF & A in army (corps).
About the author:
Donald Jones http://www.newssites.net
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