Entertainment is a necessity! And thank
god we belong to the digitalage when almost
all our needs are readily available right
in the comforts of our own home.
And now that the Internet is here, the
focus is not merely on the issue of merely
supplying information to the users but
giving them the choice to pick only the
kind of information they are most interested
in, when to obtain these information,
where to extract these information from
and of how these preferred information
should take form.
Imagine using your computer in watching
your favorite NBA match, your watch your
favorite television show or the evening
newscast and listen to the live concerts
and Webcasts through Castdial. Imagine
just sitting in front of your computer
screen while searching for articles on
the hottest political issues rather than
going through those pile of newspapers
or magazine archives in your local library.
Streaming media is a technique that allows
users to view audio and video contents
while they are still receiving it. Or
as others perceive it, an audio and video
file that plays as instantly on a text
based content as when a Web page downloads
on your browser. And unlike downloading
a video or audio file to be played later,
it flows to your computer screen enabling
you to view its contents simultaneous
to the process of downloading.
So, how do you stream something into
the Internet? Especially video?
Here are the basic steps:
First, in order to stream a data in video
form, a person must use a 30-frames-per-second
analog video that is fed by a VCH or video
camera to a video board within the computer.
This must then be converted from an analog
wave form into binary data. This representation
is stored in the computer hard disk and
further reduced in size by video compression
software. The video compression software
then scans each of the frames of the video
file and distinguishes which are redundant.
The redundant ones are erased. Only needed
data are retained.
A user can then watch a file by clicking
on an HTML tag embedded in a website.
When he does this the video streaming
software on the remote server is released
and a steady stream of data begins to
flow. But before he gets to watch this,
he must have an interface or a "player"
installed in his computer. If he has this,
he can then watch the file he requested
through the website's remote server.
Then comes the issue of speed of data
retrievals in connection to bandwidth.
The snail's pace of the 28.8, 33.6 and
56 kbps modems simply cannot deliver the
amount of kilobytes that streaming media
demands. This situation provided the Vendors
who are well aware of the problems to
intelligently devise ways to manage network
resources for users faced with streaming
media flood. From the snail- blazing 28.8
dial-up connections, there came much advancement.
The 33.6 and 56K variants came out as
minor upgrades to their 28.8 sibling.
This development could be hardly felt
by the users so they had to come out of
that medium of connection-the analog modem.
Then came what they would call the second
generation of connection devices designed
to give the subscribers a leap from 28.8
kbps to a stunning speed of up to 1.5
mbps. What could these technical numbers
signify then? Well, it means that the
new connection speeds that subscribers
could now enjoy could reach up to 20 or
even 50 times faster than when they were
using the 56K connection speed.
The efforts to battle bandwidth problems
have produced good results especially
in subduing qualms about supporting streaming
media applications. By this, followed
the advent of streaming technologies to
deliver audio, video and animation into
websites, which is considered an appropriate
response to this TV generation's insatiable
demands.
Now that streaming media is gaining much
recognition in the Internet, websites
are now transforming plain information
exchange in the Internet to the ultimate
sensory experience. And it is the consumers
benefiting from these technologies. Entertainment
companies have extended their broadcasts
to the net thus expanding the markets
across the barriers of the traditional
transmitters to the global community in
the Internet. Through innovations that
supported streaming media, thousands of
audio and video information are now available
on the Internet. Only the users' individual
preferences are considered their limit.
Thanks to the many innovations and new
gizmos that pop out every minute that
ticks. Five to seven years ago, streaming
media was just a young idea being cooked
up on the Internet and now, the attention
and respect for it is increasing. People
find more reasons on why these streaming
media will slowly shape and influence
the way they see and access information.
Mr. Lester John M. Policarpio is the
supervisor of the eMktg Team of CyberImagination,
Inc. Among the websites of CyberImagination
are http://www.WebPonent.com;
a one stop solutions center that offers
downloadable communications and chat software
solutions to websites and businesses and
http://www.Castdial.com
a website that offers a software that
allows you to experience Net webcasts
and live events for free.