Nintendo
DS Review by: David
Turnbull The Nintendo DS was a long
anticipated handheld console, and no one
knew what to expect. Nintendo has controlled
the handheld market for a long time, but
had been slimming in the general console
section. And with news of the Sony PSP,
could Nintendo still stay on top?
Holding the Dual Screen may be a little
awkward at first, just like the GameCube
controller is at first, but once you play
for a bit it gets very comfortable, though
people with bigger hands may have trouble
pressing the R and L buttons, as I have
had multiple times. The free demo you get
with a Nintendo DS may be fairly short,
but it's easily worth the price tag ($0.00).
There are three training challenges you
can do (Regulator, Survivor, Morph Ball).
Out of the box you can do wireless multiplayer,
which is very fun, but does get slightly
repetitive with the choice of only 3 maps,
all of which are fairly small. Remember
the Nintendo 64? Well, the graphical capabilities
seem to be around that, if not slightly
better. The textures can seem a little dodgy
at times, but the characters, effects, and
objects are nice enough not to want to gouge
your eyes out.
The DS launch brought a lot of debating.
Games were lacking, Sony fanboys were bagging
it out, and generally, as I said before,
no one knew what to expect. The Nintendo
DS is a solid handheld system and has a
bright future.
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