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This
article describes the very basic of TCP/IP
& its importance in Internet. |
by:
Rob
Sullivan |
Many
people may not know what TCP/IP is nor what
its effect is on the Internet. The fact
is, without TCP/IP there would be no Internet.
And it is because of the American military
that the Internet exists.
During the days of the cold war, the defense
department was interested in developing
a means of electronic communication which
could survive an attack by being able to
re-route itself around any failed section
of the network.
They began a research project designed to
connect many different networks, and many
different types of hardware from various
vendors. Thus was the birth of the Internet
(sorta). In reality, they were forced to
connect different types of hardware from
various vendors because the different branches
of the military used different hardware.
Some used IBM, while others used Unisys
or DEC.
TCP (Transmission Control Protocol) and
IP (Internet Protocol) were the protocols
they developed. The first Internet was a
success because it delivered a few basic
services that everyone needed: file transfer,
electronic mail, and remote login to name
a few. A user could also use the "internet"
across a very large number of client and
server systems.
As with other communications protocols,
TCP/IP is composed of layers. Each layer
has it's own responsibility:
IP is responsible for moving data from computer
to computer. IP forwards each packet based
on a four-byte destination address (the
IP number). IP uses gateways to help move
data from point "a" to point "b". Early
gateways were responsible for finding routes
for IP to follow.
TCP is responsible for ensuring correct
delivery of data from computer to computer.
Because data can be lost in the network,
TCP adds support to detect errors or lost
data and to trigger retransmission until
the data is correctly and completely received.
How TCP/IP works
Computers are first connected to their Local
Area Network (LAN). TCP/IP shares the LAN
with other systems such as file servers,
web servers and so on. The hardware connects
via a network connection that has it's own
hard coded unique address - called a MAC
(Media Access Control) address. The client
is either assigned an address, or requests
one from a server. Once the client has an
address they can communicate, via IP, to
the other clients on the network. As mentioned
above, IP is used to send the data, while
TCP verifies that it is sent correctly.
When a client wishes to connect to another
computer outside the LAN, they generally
go through a computer called a Gateway (mentioned
above). The gateway's job is to find and
store routes to destinations. It does this
through a series of broadcast messages sent
to other gateways and servers nearest to
it. They in turn could broadcast for a route.
This procedure continues until a computer
somewhere says "Oh yeah, I know how to get
there." This information is then relayed
to the first gateway that now has a route
the client can use.
How does the system know the data is correct?
As mentioned above, IP is responsible for
getting the data there. TCP then takes over
to verify it.
Encoded in the data packets is other data
that is used to verify the packet. This
data (a checksum, or mathematical representation
of the packet) is confirmed by TCP and a
confirmation is sent back to the sender.
This process of sending, receiving and acknowledging
happens for each individual packet sent
over the Internet.
When the data is verified, it is reassembled
on the receiving computer. If a package
is not verified, the sending computer will
re-send it and wait for confirmation. This
way both computers - both sending and receiving
- know which data is correct and which isn't.
One nice thing about this protocol is that
it doesn't need to stick to just one route.
Generally, when you are sending or receiving
data it is taking multiple routes to get
to its destination. This ensures data accuracy.
Just the facts:
TCP/IP addresses are based on 4 octets of
8 bits each. Each octet represents a number
between 0 and 255. So an IP address looks
like:
111.222.333.444.
There are 3 classes of IP addresses:
ranges starting with "1" and ending with
"126" (i.e.. 1.1.1.1 to 126.255.255.254)
are Class A
ranges starting with "128" and ending with
191 (i.e.. 128.1.1.1 to 191.255.255.254)
are Class B
ranges starting with 192 and ending with
254 (i.e.. 192.1.1.1 to 254.255.255.254)
are Class C ( You will notice that there
are no IP addresses starting with "127".
These are reserved addresses.)
Calculating an IP address
One of the things that always confused me
was how to convert IP address to their Binary
form. It is quite simple really. IP addresses
use the Binary numbers ("1"s and "0"s) and
are read from right to left.
Each position in the binary address corresponds
to a number, from 1 to 128 and look like
this:
128 64 32 16 8 4 2 1
To calculate an address, simply add the
numbers where a "1" appears.
For example, the following:
00001010 works out to 10. Like this:
0 0 0 0 1 0 1 0
128 64 32 16 8 4 2 1
You can see that the "1"s line up with the
2 and 8 - when you add 2 plus 8 the answer
is 10.
Since an IP address contains 4 of these
octets, it can be displayed in binary like:
00001010.00001010.00001010.00001010
Therefore, IP Address 10.129.254.1 would
be converted to:
00001010.10000001.11111110.00000001
(8+2) . (128+1) .(128+64+32+8+4+2).(1)
While it's not important for the average
person to know how to figure this stuff
out, it is important for someone setting
up a small network. That is because TCP/IP
also uses what are called subnet masks to
determine which addresses are valid. But
I won't get into those for now. And it's
also a neat trick that you can use at parties
to show your non-techy friends just how
much of a technology geek you are :)
So there you have it - a brief introduction
into TCP/IP - the foundation of the Internet.
About the author:
Rob Sullivan - SEO Specialist and Internet
Marketing Consultant. Any reproduction of
this article needs to have an html link
pointing to http://www.textlinkbrokers.com
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